5 back to life. This started with the latest update to the 2. With Standard Wars, you need to be able to manage your claims on the systems. ago. Game modification: Phi mp balancingWhat links here; Related changes; Special pages; Printable version; Permanent link; Page informationIs my game over now because I made a silly mistake I wasn't warned about? (Solved)Hey, I started a new game today and got the chance to start the Become the Crisis process, but I encountered a problem regarding Military Isolationist FE. 25 new modifiers, mostly unique to specific types of planets to provide a little more unique feel. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. This mod overwrites 8 different static modifiers and 23 planetary modifiers. Game modification: Phi mp balancingI: Zombies are purely worker pops to support your economy. If you are playing a game of Stellaris and set your purge. This opinion modifier absolutely devastates any chance at diplomacy in all of my games. This started with the latest update to the 2. It covers steps necessary to create a basic mod . Liesure districts no longer provide housing for Rogue Servitors. I made sure to show them what I thought about that. . Features1. Precursor empires in Stellaris are randomly determined and provide unique advantages and modifiers that can greatly impact an empire's survival and success. Some time later I wanted to check when the modifier was due to be up as there are some important galactic resolutions. planet) modifiers. In the mid-23rd century, my science ship comes across a giant supercomputer counting down to a date fifty years in the future. [diplo] [id] reverse_diplo action_invite_to_federation 01. Author: forbiddenlake. Example for federation: war 5 0 wg_tribute. Crisis spawn commands I believe are as below. Just had to start a new game. We sent a drone in there with a black light and determined that they are not fit for habitation. 5 Planet Modifiers moved from normal spawning to Anomaly Events! One for the sun, black hole, pulsar, asteroid and one for all other solid planets. ship_modifiers apply to specific ships normal modifiers usually to a bigger number of stuff. The galactic community. * Humiliated modifier now has a negative icon. Wait, that can't be right, the war was more than 50 days ago. 2. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. Compatible with all DLC. You can claim during the war but at an increased cost. Which is no big deal as a machine empire. With the release of 2. However, your specific situation changes everything. Steps to reproduce the issue. Never colonise those worlds if. were you or more probable one of your federation members humiliated recently? a few games ago I thought my influence was bugged until I realized the war my allies started and should've won without issues even without my help actually resulted in them being humiliated, which applied the modifier to me as well. I have a size 18 world with it and it's giving +2. A negative happiness modifier is applied, until the results show themselves. txt and change the "years = 10" value under planet_culture_shock from 10 to 0. File must be called ' [insert file name here]' without the brackets. Is my game over now because I made a silly mistake I wasn't warned about? (Solved)A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox. If you win with the humiliate wargoal you get 100 influence. And I think the Power Projection thing works better if your Authority is Imperial. * Tooltips for Organic Sanctuary buildings and Leisure Districts for Rogue Servitors have additional information about their jobs. Additionally, there must be a bug or something where the leader trait is notably uncommon. The order you put the entities in the. my subject, who actually did the settling. Never mind the 25x all. You better be the declarer by the way, and not a helper, or you can't control when the war ends. 1. 3. Added a more negative icon to the "Failed Savior" modifier because it wasn't enough that she'll have to live with this monumental, soul-crushing defeat forever. My goal is to have a trait modify other empires opinion of you. Thread starter Thiend;. They'll also declare war if you insult them or declare them a rival. Jump to navigation Jump to search. Potentially losing a planet to an actual invasion should be enough for them to usually surrender to humiliation, as suing to get a planet returned should be part of the resolution, costing them more to. Added a more negative icon to the "Failed Savior" modifier because it wasn't enough that she'll have to live with this monumental, soul-crushing defeat forever. ) The list below is not complete, as it only includes the Effects built-in to the engine. Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. Higher Diplomatic penalties for vassalisation of AI, especially higher distance modifier. This started with the latest update to the 2. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. Now, had the defenders been given the option to prolong the conflict (or add additional sanctions as a surrender requirement for the attacker), it would have made me think twice about surrendering so easily. A Fallen Empire declared war on me. 6 Diplomatic weight. 2 Edict fund 2. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. This started with the latest update to the 2. Humiliated modifier now has a negative icon, even if you secretly enjoyed it. Business, Economics, and Finance. That's not a new bug. Excellent for a militarist trying to finance and accelerate the growth of research colonies. . " option adds the Humiliated modifier (just glad it doesn't stack), the FE gets. The relic's value comes from the fallen empire in question, who declare you their chosen prophet, get a permanent +150 or so diplomacy modifier, and allow you to colonize their gaia planets. I really recommend trying to aim for 1k research by 2250 because 2270 is too late, and you should be increasing it more rapidly after that. Similar to how the ethic xenophobe reduces others opinion of you, but for a trait. 6 update. " Also when it comes to synth ascension fallen empires can only declare war to humiliate as they cannot conquer systems this includes the spiritualist fallen empires hatred for synths. The AI difficulty modifiers in Stellaris are crazy high, and each step is an enormous improvement. 1 c04b What version do you use? (DID NOT ANSWER QUESTION) What expansions do you have. ago. Terraforming candidate doesn't remove its modifier when terraforming to Hive or Machine world. They may be positive, negative or mixed, identified by the color of the modifier's border. Jump to navigation Jump to search. Depending on the chosen political system, you can access different modifiers. A war that ended in a status quo. 3+ of the game. I am also going to grab the noxious trait, and be Materialist, Authoritarian, Xenophobic. run. 3 Base intel level 3. Something interesting I could see happening is the provocation aspect - maybe the target gets an event occurring (building destroyed along with all pops working it) and the target empire gets a choice to either declare. So I am currently bordering a isolationist ascendancy. Normally it's not that big a deal because worse that happens is you get humiliated but I am sort of upset because I had a particularly bad run of luck with it. It’s from a mod, either Political events mod or the more events mod, I don’t remember which. In total war anything you lose, or take will be instantly lost, or taken. You'll get to pick which of the various subspecies you have that you want to move to the new template, and you'll choose which planets they're from too. Grand Admiral with Scaling enabled is a great option. 0. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. LAF1994. Upload Attachment You can check in the list of modifiers next to your civics, hover over the ‘humiliated’ bit and it shows you how many days are left. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Discovering modded modifiers that indicate alien life will not trigger the "alien life found for the first time" vanilla event Arcane Edicts are now more likely to be used by AI's. If two or three of my vassals have access to a holy world, all of them will colonize them. it's very frustrating. Terraforming Candidate modifier either added in some way or alltogether requirement removed/Enhanced World-Shaper and Detox. Protectorates give a little Influence each. So I accidentally tried to claim a system next to Xenophobic Isolationist Fallen Empire and he told me to move of his lawn. ago. 3 What version do you use? Steam What expansions do you have installed? All of the above Do you have mods enabled. txt" other modifiers you want to add/remove. run. -40 for the normal f. 4- Release as vassal. The planet is now locked as useless and a massive sink of energy credits in my early game. This is an introductory modding tutorial for Stellaris. Use GitHub file history feature to compare_versions. From Stellaris Wiki. I have yet to see a list anywhere of Guili's planetary features. Humiliate - Current CB granted against rivals. Jump to navigation Jump to search. 6, once again, Paradox fools buried countless of mods and modders into the abyss. In the mid-23rd century, my science ship comes across a giant supercomputer counting down to a date fifty years in the future. The numbers I propose here should not be taken too seriously. The Galactic Community is a governing body where each member empire can vote on laws that affect all other member empires. So I am currently bordering a isolationist ascendancy. Just like real life, I suppose. Jump to navigation Jump to search. A game where you have peaceful neighbors is going to play very. 5 Defense platform cap 3. 1 Fix renamed trigger usage; 2. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. Negotiations are more expensive and and AI is less likely to approve (higher penalties). No influence gain, or penalty. ago. Like the comment below said, it is an influence swap, the winner gets 100 influence in humilliation, the loser loses 100. LEADER_POOL_SIZE = 12; -- Each leader pool will consist of this many leaders (DEFAULT 3) NDefines. Unfortunately I didn't realize in time to keep an autosave from before it died, so I haven't been able to test repeatability. I have not been involved in any wars. Jump to navigation Jump to search. Some vanilla planet modifiers were copied and edited with stronger effects. Adding a modifier (like lush) to a planet with console command Question How do I add a modifier to a plant that is already inhabited and I have it selected. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. It takes 10 days for armies in orbit to land on a world. Warfare. Added a more negative icon to the "Failed Savior" modifier because it wasn't enough that she'll have to live with this monumental, soul-crushing defeat forever. The only extra thing that happened was they killed my. IT WAS NOT FINE! They declared war and destroyed all our star ports, invaded our home planets and made us surrender in about 5. Because, apparently, you're the one they were guarding them for. Example: effect add_modifier = { modifier = eat_the_titans days = -1 }, if used without a target planet the entire empire will have the modifier Can be removed with the effect remove_modifier = command to remove modifiers from planets. I normally check out this git from Oldent since they do a really good job at keeping track of that stuff. Your only option here is to keep getting humiliated, grow your strength and economy, and once you can match them, refuse and go to war. 2 deadline, and a handful. Pretty sure that warning gives your empire the "humiliation" modifier for ten years if you back down. "humiliated" modifier now gives -33% influence, alloys, unity, diplo weight and naval cap for 15 years "humiliation" cb now doesn't cede claimed systems. When i hover over my diplomatic weight in the galactic community, it shows all the modifiers, there is a modifier with a -25% which im confused on… When the modifier expires, they will reissue the same demand again, and this will continue to repeat until you refuse (war) or relations improve (won't happen). Steam Workshop. 2. Crystalline Bane's emergence probably shouldn't remove pops, or at least check how many pops there are on the planet first in order to fix this issue. Simultaneously my greatest triumph and greatest mistake with a Fallen Empire was a 50 year spanning guerrilla war in Stellaris 1. Stellaris. Any other attempted operator such as a = or ^ will result in the joining of the two sides. Divides the number on the left by the number on the right. A "spring cleaning" may be overdue. Also, guilli's is a real strain on a weaker. 0. To do this, in the menu on the left, there is a "Claims" menu, which will bring a menu that allows you to select which sectors you want to claim. Log In Sign Up. SpinachNo6253. A tiny bit more efficient in every aspect results in a steeper exponential growth curve and a significant advantage over time. Jump to latest Follow Reply. Made it so you can not stack multiple "Missing Tree of Life" modifiers by trading systems. militant isolationists . They however started to get mad and basically told me to submit or get my butt handed to me. 0. Every time I agreed, got the "humiliated" modifier, but my vassal didn't get the message and continued to settle on the holy world, so there is no way for me to resolve the situation apart from killing the fallen empire (which I'm not in a position to do) or integrating my vassal and hoping that it's possible to give up the planet then (which. A war that ended in a status quo. Probably they started to take fleet power into account. Compatible with virtually all mods. You essentially script your event/planet modifier to do whatever it does, and the the modifier you apply is from a list. The vast armies of the Emperor of Earth have conquered the galaxy in a Great Crusade - the. Hello Thanks for reporting these two issues. txt under the name "gas_cascade_sad". A war that ended in a status quo. In my current game, Walled Garden is a size 10 Gaia world, with High Gravity and Hazardous Weather modifiers, for a combined penalty of -15% habitability, +10% building cost, and -5% happiness. This started with the latest update to the 2. Empire Modifier. 0 At some point the FE declared on me for existing (militant isolationist) and thus kicked off the single greatest military campaign of Stellaris that I have ever engaged in and ever will engage in(as without wormhole FTL its basically impossible to replicate). Last. 2. 启动游戏并在模组选项中选中你安装的模组。. And those improvements compound on each other; "research" is a resource, so a resource from job bonus means faster research, which in turn means you get techs earlier and you'll have even more bonuses. Open "Stellaris\common\planet_modifiers\00_planet_modifiers. A modifier that spawns with galaxy generation needs an additional file but I'll get to that in the end of the post. You're confusing two different mechanics: 1) How AI's deciding - will he stay in war or will surrender. Stellaris Wiki Active Wikis. As for just removing the negative opinion: 1- Claim all their systems. A war that ended in a status quo. Which is in the first place unity for Administrators. They already have it so empires wont build outpost near xenophobic isolationist but in a lot of my games an ally will colonize a holy world forcing a war we cannot win. File should be placed in the root Stellaris folder in your My Documents. paradoxwikis. Special compatibility has been built in for the bigger mods,. 0 unless otherwise noted. Surrendering in the war is a thing, but it's. Leisure districts no longer provide housing for Rogue Servitors. From Stellaris Wiki. During mid-game, I like to wage quick, successive wars of humiliation on my tributaries. ; About Stellaris Wiki; Mobile view Not to mention the Slug Phobia modifier (-20 stability for 20 years) can seriously tank an early economy. A searchable list of all. Mean time to happen is 100 years. You only need to subscribe this "fix" mod, if one of your subscribed mods or more edited vanilla file. 0. true. This is the command to give you all the relics, give you all the empire modifiers, and complete all the unique research options: gpm_iddqd. Empire Modifier. Every time I agreed, got the "humiliated" modifier, but my vassal didn't get the message and continued to settle on the holy world, so there is no way for me to resolve the situation apart from killing the fallen empire (which. Example: effect remove_modifier = eat_the_titans. 2. Their colours depend on the composition of the soil, with bright soil resulting in fairly clear yellow and brown crystals and darker, iron rich soil resulting in bright red or purple crystals. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning. passive - +3 building slotsStellaris: Nomads. 3 Add preview images; 2. Unlike a neutron sweep, no negative modifier or damage, and no need to colonize, with the cost of needing an army nearby, even if only a weak one purely to occupy as their armies are gone. . So my nearby fallen empire hated me for encroaching on their territory. IT WAS NOT FINE! They declared war and destroyed all our star ports, invaded our home planets and made us surrender in about 5 mins flat. Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. "humiliated" modifier now gives -33% influence, alloys, unity, diplo weight and naval cap for 15 years "humiliation" cb now doesn't cede claimed systems. Forgot = between modifier and terraforming. As long as that -50 is covered the AI can force you to surrender (aka lose the war). Humiliated modifier for diplomatic weight? Hey all, have this -25% "Humiliated" modifier which is reducing my diplomatic weight. For version 3. ago. 1 "Lem" Notes: What They Actually Mean. See full list on stellaris. Planet modifiers. * Humiliated modifier now has a negative icon. It'd be a lot of repetitive copy pasta code, fairly simple to do but rather time-consuming. ) losing a "liberation war" now gives the loser a "humiliated" modifier. Humiliated modifier now has a negative icon, even if you secretly enjoyed it. You have to look for modifiers increasing the ressources generated by a certain job. Even More Elite: Dangerous Star Names. Each Vassal gives + 2. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. txt removes all random generated modifiers on start systems. The second option would warn you that they might attack. 1200. Your only option here is to keep getting humiliated, grow your strength and economy, and once you can match them, refuse and go to war. Really just a list of all of them would be helpful. Its definition in the game files is only the icon. Forum list Trending. Below I'm showing an example of adding the living metal resource and low gravity modifier to Jupiter's moon Callisto (high five, ZOE fans out there). "Also when it comes to synth ascension fallen empires can only declare war to humiliate as they cannot conquer systems this includes the spiritualist fallen empires hatred for synths. I had to decline it in order to not piss of the FE, but every time you decline a war proposal, you get a negative diplomatic modifier "Declined war". *) Fix the modifier issue after the 2. . Just have the base game and want to get the addons. If you are already tier 3 crisis you will be getting humiliated every time it wears off already and going synth won't change anything. Also fallen empires constantly want to go to war with criminal heritage empires because of a negative modifier for setting up offices anywhere, so I pretty much ran 100 years with the humiliated modifier on constantly before I was strong enough to eliminate them. In a humiliation war (unlike claiming territory war types) you have a set -50 modifier to be forced to surrender (same as the AI). What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. Minerals, energy, food, alloys, consumer goods, research, unity, and strategic resources are all considered "resources" for this purpose. The enemy loses all of its influence and gets penalties to influence gain and happiness for 10 years. Press question mark to learn the rest of the keyboard shortcutsTrade --The pacifist pop faction is fairly often named the "Prosperity" faction - and, whilst the Xenophile faction (bafflingly, to me) gets +Trade value modifiers, I have always felt like that is a better fit on the pacifist ethos (if we cant kill them lets try and trade with them) This does rub up against the one interesting pacifist civic. 3. I just said "bring it on!" Yet, no one came and no one will aver come to face me, I'm a lone warrior in a galaxy of pacifists, neither the forces of beyond want to challenge my army. Search titles only. 5. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. Hey everyone! I like customizing aspects of my save game for RP purposes, and I used to accomplish a lot of that either via save game editing or save scumming. * Humiliated modifier now has a negative icon. It's an arbitrary modifier that causes the AI to refuse potentially useful NAPs/alliances for no good reason. The Galactic Community is a governing body where each member empire can vote on laws that affect all other member empires. 2 Available envoys. * Made it so you can not stack multiple "Missing Tree of Life" modifiers by trading systems. it's very frustrating. You are stealing their energy and are either forcing them to fight the crime (which also costs them), make a deal with local crime lords (which helps you even more) or be content with a very unstable planet. CHANGES: Modifier spawn chances improved based on feedback and different testing methods on. It definitely wasn't opinion modifiers. 95 votes, 21 comments. Random anomalies can generate a great variety of planet modifiers but those usually do not have any effects. Load the save game, wait for the "Humiliated" effect to end (sadly I only have a save right now right after the effect was applied, so almost 10 years have to pass). Create a new country_flag to mark the country humiliated and add an opinion modifier after answering yes to avoid instant war declaration. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme. Built for Stellaris version 3. Here's each individual relic: gpm_r_ai_architect gpm_r_banner_of_the_fallen gpm_r_cloacking_device gpm_r_codex. If you are already tier 3 crisis you will be getting humiliated every time it wears off already and going synth won't change anything. You can change the political system only if the chosen ethics allow such a. nor was the modifier removed on the planet. 3. . This will deposit a file called "modifiers" in Documents/Paradox Interactive/Victoria 3/logs. The galactic community. They already have it so empires wont build outpost near xenophobic isolationist but in a lot of my games an ally will colonize a holy world forcing a war we cannot win. Is there a way to get rid of it? I am planning to invade and destroy the Fallen Empire but will that work tho? Are there any console commands to do so? Though it's definitely not doing nothing; it's giving me the Humiliated empire modifier Click to expand. Duel - New CB available to militarists. There are three types of modifiers. This is part review, part a personal ordering of thoughts of the new zombie civic in the 3. Vassals are more likely to pledge secret fealty and betraying you. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. 1 Anomaly research speed 3. You get humiliated if: you lose a war where your opponent's goal was to humiliate you, or you lose a war to take the Galatron from you, or you accept a demand (e. . Because of this, and with the new rework to orbital bombardment that causes raiding to occur really often (which some have called a bug), the opinion modifier scales incredibly fast. 9. Adding modifiers to your custom system is a bit tricky. 3. Special compatibility with Glavius AI (thanks to Glavius!)Planet modifiers. Jump to latest Follow Reply. Game modification: Phi mp balancingIs my game over now because I made a silly mistake I wasn't warned about? (Solved)Hey, I started a new game today and got the chance to start the Become the Crisis process, but I encountered a problem regarding Military Isolationist FE. Runs the specified file with list of commands. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. It is developed by Paradox Development Studio and published by Paradox Interactive. Liesure districts no longer provide housing for Rogue Servitors. 0. After 10 years they'll repeat it until you refuse to surrender. 1 "Lem" Notes: What They Actually Mean. Wars are how mid-game and end-game borders are usually drawn. Add or Remove traits in a species. Any empire that established communications with a Galactic Community member is able to join or leave. This is extremely noticeable with devouring swarms and other genocidal empires, which will easily reach 0-cost ships on grand admiral difficulty. The only connection between the two are that claims give you the Conquer. txt load order to make them generate again)Upon hitting the event my flag changes, I am supposedly humiliated and now use primitive mudhuts on my machine world and worst of all my flag changed. Do not require synthetic empires to shift towards Fanatic Spiritualist or ban AI, as it is not compatible with a synthetic owner species and actually shift the country to Gestalt Consciousness. No influence gain, or penalty. 1 Army damage 1. They were overwhelming so I conceded and accepted the humiliated modifier. It's still the early game. ReplyEndless Humiliation. 2 (7836) Crystalline Bane planetary modifier doesn't go away if you bombard the entity until it dies. Random anomalies can generate a great variety of planet modifiers but those usually do not have any effects. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. 2_beta; every game month, the Militant Isolationist FE sends me a demand to revoke all my claims on their territory (I have none) Filthy parasites! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species. Which is no big deal as a machine empire. com Humiliation wars and any other war or effect imposing an humiliated modifier on a player are now a useful instrument to contain the military capabilities of an opponent. zombie_contract_manipulation. With Standard Wars, you need to be able to manage your claims on the systems. it's. I was at least one system away from the FE at all times, didn't insult them or anything the like. the humiliation modifier also doesn. Because of this, they get a -1000 modifier on trade and agreements. 1 Anomaly research speed. Not a horizon signal thing though. Is my game over now because I made a silly mistake I wasn't warned about? (Solved)What links here; Related changes; Special pages; Printable version; Permanent link; Page informationHey, I started a new game today and got the chance to start the Become the Crisis process, but I encountered a problem regarding Military Isolationist FE. 2. Sends a diplomatic command from the target to the player. A ship_size has a list of slots that can have sections attached to them. 2. Does the Federation Modifier mean that you're actually GETTING that penalty, or is it just saying you WILL get that penalty IF there are opposing ethics? I always thought it was the latter. 2 event to avoid clearing planetary. Scourge: event crisis. Guilli's Planet Modifiers. 3- Conquer. Pick what you find more important. A searchable list of all civic codes from Stellaris. the humiliate wargoal just has a super low surrender penalty and a relatively light cost for the loser. Legacy Wikis. A searchable list of all Stellaris Civic IDs for use in console commands on Windows, Mac and Linux (Steam). OK, the influence loss isn't a bug. LuminousQuicksilver • 3 yr. I don't plan to use this myself, but for my curiosity could you let me know if this works? Alternatively you could always go to on_actions_events. 1. What causes the happiness modifier -10%, humiliated? Is this from a war goal? If so I am puzzled because the population I see that has it on the opposite extreme end of my empire from where a war was around 7 years ago. Compiled by OldEnt with the help of McAwesome, Erdnuss and the rest of the Stellaris Modding Den Discord crew. The expansion planner screen can also be used to find these candidates. Nothing. it's very frustrating. Jump to navigation Jump to search. you fight only for honor! (and to safeguard your production. 2. Humiliated modifier now has a negative icon, even if you secretly enjoyed it. For you idea though you could try it without. commands: wg_take_galatron. 9.